Yes, this game is just brilliant, offering countess opportunities to create an alternative history. Novelties aside, the Soviet Union is one of the most entertaining nations to play as in Hearts of Iron IV. Changing the templates a little bit. Tom, try 9 or 12 companies of infantry with Engineers and Recon as a base for defense division. As soon as the Civil War breaks out send this to Republican Spain together with 5 mountaineer divisions (which I will show you how to make) and some air volunteers: First lets look at your main infantry division: For the later stages of the war, we are using tanks. Modding guide for the new decisions & missions system in patch 1.5. https://www.reddit.com/r/hoi4/comments/ev425v/i_kept_on_losing_the_game_frustrating_soviet/fftmbvw/?context=3. Please leave a like and subscribe if you enjoy this video. Notify me of followup comments via e-mail. 5) Boosting communism in France and the US as the Soviet Spain or the USSR, and then creating the communist juggernaut faction by 1941. If you don't care about armor, support artillery is worth it if you do SF. That way one doesn't have to micro the construction queue that much and it would look like this and the start of the game: I think that's what I have pictured, maybe civs in Moscow are a lower priority than infra in Orenburg but they get bumped up when conversions finish. Clicking on the branches leads to the appropriate section. The Soviet national focus tree can . Please write your division build / setup for this tutorial. maybe CAS/air superiority issues? Same goes for increasing the SPG:tank ratio. It is only visible to you. Guide :: SOVIET ONION (TROTSKY GO BRRRRRRRRRRRR) - Steam Community For more guides onHearts of Iron IV, be sure to check out its game page. Is there any nations you would like me to do? Use 4-1 or 8-2 cav-LT templates to grind panzer leader (if 10/24 or more divs are tanks, youll grind panzer regardless of what div type does the attacking), Purposefully avoid grinding infantry and panzer (5-9 tank divs) so other traits grind faster, Have 250+ army XP to boost heavy 3s upon research, 100+ army XP to boost HSPAA3 upon research, Run war bonds twice while fighting Finland, start immediately upon declaration, Radek (-75 PP), Tukhachevsky, Navy and Air Force, Infrastructure 20w pure inf support AA, Stalin Bois 20w pure inf support engineers, AA, arty, Swamp 14-3-3 inf-art-AA, support engineers, AA, arty, maintenance, signal, Tanks mot/mech 12-7-2 and 11-8-2 HT-mot/mech-HSPAA, 11-7-1-2-Mod-mech-ModTD-ModSPAA. Reddit and its partners use cookies and similar technologies to provide you with a better experience. 8:1 casualties and Germany capitulated in 1944. So a panzer leader grind will have 14 infantry fighting on the frontlines and 10 "tanks" assigned to a fallback line somewhere else. Transport to have bread and fish rain down onto your men.. also guns. The Path of Marxism/ Leninism2. You can find part 1 here, part 2 here and part 3 here. Less micro than 1 division per tile and helps prevent encirclement. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. Menu. If you're going to be pierced/being pierced/on a budget (SA) more infantry and fewer tanks is better, all the way up to 10/10, which is arguably better on defense and will take far fewer losses. Tank Upgrades: Again, if you want to force the enemy to make worse templates in exchange for piercing (especially useful against a medium tank Germany) armor upgrades aren't out of the question. Support companies should be engineer, AA, arty. The following recommendations are based on my military tactics, which you can find a little bit further in the guide. Firstly, how many divisions have you got? There's no way to not be grinding one of those if you have 5 divisions so you just delay both as long as possible. ! All tanks are their base models, with the exception of TDs, which are all gun-upgraded. MW right may even be worth considering, to make up for your disadvantages against heavy tanks). Supports: Limit support companies on this one. HTD aren't usually necessary for piercing, and you'll usually have full gun upgrades on your heavies anyway; but they are helpful for cheap hard attack. You should prioritize Industry, Electronics and Land/Air Doctrines first, producible Equipment should be second and flat bonuses and improvements third. So, what are you waiting for? Its pretty straightforward, but guarantees you an easier victory and minimal casualties, saving your manpower. In your tank, with 112+ air attack total, you will ignore 75% of CAS damage, shoot down 10s of CAS per day, and be able to ignore most of the red air debuffs as well. I can't even contain Germany anymore, not even with forts. There is a fixed amount of Equipment that you can send to China (usually around 40k guns. Also you can use cas to bomb supplies and this will cripple the germans. These are like the 5/2/2, but for multiplayer. You need to sign in or create an account to do that. WORSHIP ME!!!!!!!!!!!!!!!!!!!!!!!!!!!! Support artilleries don't hurt, if you went SF. Let me know, do you think this setup is viable in multiplayer? America didn't intervene. r/hoi4 on Reddit: The Comprehensive Division Template Guide, Part 4/5 If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Variants: You can reduce the ratio to 12/8 if it gets you armor but that's unlikely to happen. This is so you can construct level-four land forts across the entire border (including the border with Japan and her puppet states), once you have secured Eastern Poland from the Molotov-Ribbentrop Pact, and the Baltic States from the anti-facist diplomacy. Press question mark to learn the rest of the keyboard shortcuts. This guide can be helpful for beginners and experts alike! Hearts of Iron 4 Soviet Union MP Guide - 2021 - YouTube And heres a couple of additional options Ive stumbled upon in my later runs for the USSR: 1) Why not wipe out Poland as soon as you can fabricate a claim in 1937 (and why not have your Purge focus finished by that time)? These rules will help your game run smoother and increase your chances onto securing world domination. Keep an eye though, as Im working on some guides for Japan, the German Empire, and nations in the Kaiserreich mod. Comprehensive guide, HOW TO STYLE SLOUCHY TROUSERS | A Comprehensive Guide, Overview of Third-Party Movements ETA- Miyota- Seiko - More -A Comprehensive Guide 2021, AION 5.0 - Arkhal's hidden space - comprehensive guide, How to build a GMA : Gordon Murrays nerds guide to his , 650bhp hypercar | Top Gear, Getting Started with Color Grading In Davinci Resolve 15 Comprehensive Guide, How To Be Funny - Comprehensive Guide To Developing A Sense of Humor, HOW TO STYLE DIFFERENT JEANS | A Comprehensive Denim Guide, Illustrator's Paintbrush Tool and Brush Panel | A Comprehensive Guide, Nature Tourism in Odisha - A Comprehensive Guide for Tourist & Nature Enthusiast, Czinger 21C: the worlds first 3D printed hypercar | Top Gear, How to Optimize Windows 10 for Gaming and Productivity! Check out my other nation guides. Ill keep you posted on the guides progress. This means they should be applied as you'd expect - attack on as many fronts at once as you can to quickly overwhelm your enemy. YOU ARE A MAGNIFICENT SOVIET ONION! "Beautiful Rose Embroidery for Beginners: A Comprehensive Guide". 2019-09-04, 6:22 pm. Combat width is precious if you're grinding during an actual war (for volunteers, you want all divisions fighting but for real war you can afford to fill frontline combat width). Decrease to ~120 total on infantry, rest to tanks, 320+ by end of 1942, 150 on HT3, 40 on mech2, 5 HSPAA3, ~20 tanks for counter attack, Slowly transition from HT to Modern + mech3 during late 1943, Novel idea: fallback lines perpendicular to front line destroy infrastructure, retreat automatically, concentrate in best terrain, Potentially useful in MP especially without co-op, control retreats, reduce micro, reduce setup time, 450 defensive infantry equipped and trained by mid 1941, 72 divs on ports, Make use of best terrain terrain to create pockets, hold Pripyat, Attrition the Germans heavily by March 1943, make them pay before reaching the Stalin Line, Flexible counter attacks but a player in MP may encircle, Encirclements from flexible counter attack positions, allow tanks to lead, Secure defensible front line ahead of defense in depth positions, Transition 4 army groups to front lines, 5 armies at a time, from safest troops to most forward, Concentrate heavies on front broad enough to ensure supply, only push with tanks and allow infantry to follow, Repair/build infrastructure to maintain supply lines, Drive into Germany, then Italy, then finish Balkan minors, Shadow puppet + satellite all possible nations turn 1, 13 Million puppet manpower, Soviets still on limited conscription. And unlike 14/4 marines, once these land they can actually fight. Uncover the secrets of Hidegpuszta in this classic survival horror, Remorse: The List. But most of time they just seem to be losing manpower and equipment without really getting the xp. In this guide, I will show you how to form Soviet Russia in Kaiserreich. In fact, I used only 3 at the end of the game. HOI4 Soviet Union Guide time. Ah, the Soviet Onion. The year is 1936 and tensions over China are progressively escalating. Hoi4 Soviet Union Guide 2020! - YouTube In theory, they will automatically retreat to more defensible terrain as they are pushed back. Overall, if you follow this procedure for your national focuses and political power spending, you cannot go wrong; you build up a formidable industry and have a modern army by the time the Axis invade you. This will be later referred. Soviet Union Guide : r/hoi4 - reddit.com I deleted some and converted others to 2 width edit templates. However there are some countries, like France and South Africa, where it's unavoidable (at least early game). By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Now, the time has come for you to fight for the Communist China in Hearts of Iron - for . Just do your normal technologies and focuses. 19 mils after conversion, 23 after Armament effort 4 support, 1 AA, 5 arty, 1 mot, 3 LT, 5-9 guns 1 15K guns to Spain, 20K guns to China + grinding divs, 70%+ equipped troops + fully trained 20widths by mid 1941, fully equipped Infra troops, Transition to mils sooner in MP where the Allies boost the Soviets, can go as low as 170 owned mils if you have 50+ exports, 230+ mils by end of 1941, 50+ on tanks, rest finishing infantry equipment 100-120 guns2, 15 arty2, 20 support, 25 AA2. Alternatively, just add 1 Medium Armor company (50 tanks) to each of the 168 divisions by 1941, and wipe out the Reich right away, or after a couple of months when the German onslaught wears out against your defenses. On a minor note, for the 40w divisions you train to veteran and then convert to veteran HTs, do you convert the grinding divisions to those or just let them die and send more volunteers? Make sure you don't lose your piercing if you go too low! All trademarks are property of their respective owners in the US and other countries. Hi, thanks for the comment. Hearts of Iron 4's next DLC will let you split Soviet - PCGamesN If I'm limited to 5 volunteers in Spain, I'll send 5 infantry and grind close to infantry leader then switch 2 of them to tanks and grind for panzer leader. Variants: Mot/mech/amtrac has already been discussed. Stalin's Severed Right Hand Of those factories, only 76 are civs and you have no trade. Edit: Figured out no-air Soviets are now expire, dead, gone, and invalid. Does not have AA and is too expensive. With this little war over in early 1937, youll need no Molotov-Ribbentrop later, and can go down to the second additional research slot as early as 1938. If you just do that, you'll have way more total factories by 1942 (and at least double the number you do now by 1944). HoI4's product manager, on the intricacies of budgeting a game development. Valve Corporation. Well, there is always the option to encircle half of Poland and Belarus with light tanks, or as I like to call it, the Minsk Pocket. Required fields are marked *, You may use these HTML tags and attributes:
. The individual tanks have 200 armor and 100+ piercing, and I tried also maxing out the hard/soft attack, I have aa tanks and yet to research max arty for the SPAA.. Im always looking to add to my HOI4 guides, so Ill be sure to review your feedback and add anything useful to the guide. Your current template is 8-1- inf-arty-AT with support engineers, recon, arty, AT, field hospitals. Developer diaries - Hearts of Iron 4 Wiki - Paradox Wikis Hoi4 How to WIN As The Soviet Union, Race For Germany Achievement Guide Noto (M+M) 664 subscribers 7.5K views 1 month ago #hoi4 #heartsofiron4 #heartsofironiv Hey guys today I show you. Logistics are also useful in marines. Amidst civil war, the mighty Japanese Empire continues to build up her arsenal preparing for expansion on the continent. I tried it with expert Ai. Khrushchev dabbled with Trotskyism in the past. National Anthem of USSRWatch this video on YouTube China's longevity hangs in the balance, locked in a vicious civil war between the Kuomintang and Communists. Division level AA reduces the penalty from air superiority and shoots down CAS that directly attack the division. To summarise, the Soviet Union inHearts of Iron IV is one of the easiest, but most enjoyable countries to play as. Next up, you have to figure out what ratio to use. I'm almost finished - just one more to go, with some of the fun templates to talk about like 7/2s, as well as some actual fun ones like light SPGs and TDs, superheavy tanks, and an actually useful "cavalry" template. Seems to follow a lot of the principles I see happen in vods and stuff of mp games. Start a game as the Soviet Union. Great guide, I like it a lot. Moreover, here is a list of how you should spend your political power, on advisors and laws etc. Once the purge is completed, you will suffer some penalties such as longer research time, due to purged officers, but once that runs out you can capitalise on the military might of the Union of Soviet Socialist Republics. Plus, unlike forts, these tanks and military factories will be serving the Union no matter where you fight later. First off, some rules and things you need to know about the meta for the USSR right now: It is pretty much common knowledge now that Collectivist Propaganda is the only reasonable tree you should go down. Steam Community :: Guide :: ValzRon's MP Soviet Union Guide Please leave a like and subscribe if you enjoy this video. The Collectivization Process12. This is a vanilla (1.10.x), multiplayer-oriented guide, but naturally applies to singleplayer as well. What do you recommend by the bunkers lvl 5 max with anti air and radar? He must go (this choice is the easiest as Khrushchev is pretty irrelevant). Atomizing Iran: Eisenhower and the Bomb | Wilson Center Thanks for the post. Japan cant go to war with you, Sweden is usually banned, and raiding convoys in certain vital areas is not allowed on some servers. This is a min-maxing guide as well as a strategy guide for the Soviet Union. Engineers, logistics, signals, arty if you went SF (note: I would recommend going MW if you do mediums. You can make dedicated anti-infantry tanks with your SPGs but you should be trying to match Germany tank for tank first and worrying about infantry later. Fun Fact: If you switch to the Superior Firepower doctrine and install the unique Armor Genius advisor BEFORE you complete the Great Purge, he actually gets killed instead of the Mass Assault expert Tukhachevsky. I heard it is more important this update. These are meant to be cost-efficient, after all. The whole point of the above tactic is to defend and let them drain their manpower. I really want to play this game well yet I cannot find a way. The independence of Estonia lasted for about 20 years. Once you get past the Great Purge, the Axis should be no bother at all particularly with my military tactic. It controls almost the entire northern third of Asia as well as the eastern edges of Europe. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Well, the tips will provide you with the basic knowledge as to how the Soviet Union works, and some strategies that I have found effective, which you can attempt to apply during your games. In addition, this is one of the key reasons I recommend going down the Positive Heroism root, as you get access to the tank genius Konstantin Rokossovsky, which allows you to make better use of your tanks; by accepting the German-Soviet Research Treaty, you get access to research bonuses on medium tanks, which you must research as soon as possible! A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Generally, for heavies, you don't want to use motorized if you can avoid it, since it negates a lot of their biggest advantages. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. AT in general is useless and you're better off using tanks to fight tanks. Uses: As mentioned before, the Allies will find these quite useful for D-day and maybe even some naval invasions in Asia (in the few regions not filled with jungles or mountains). State level AA only affects bombers and does some damage to CAS. New comments cannot be posted and votes cannot be cast. Engineers, logistics, maybe support AT if you have the techs. Parents Guide - imdb.com Uses: If you're already researching heavies, these are a low-cost way to make it very expensive for your enemy to attack you. Also, let me know what nation you would like to see in my next guide in the pool below. The rest are pure inf too with 10 and 15w and aa/at. This item has been removed from the community because it violates Steam Community & Content Guidelines. And I personally try to keep speed above 5.5. Stacie Passon and Ryan McFaul also directed episodes.. Production, release. Today in Hearts of Iron IV La Resistance we're showing off my latest MP guide made for La Resistance/Man the Guns specifically designed for competitive multiplayer games of Hearts of Iron IV, as the Soviet Union.As always don't hesitate to comment, and ill get back to you ASAP, oh and do like and subscribe.If you want up to date tips, and advice do feel free to join my discord server, and to take part in my weekly Hearts of Iron 4 MP Games. The Hearts of Iron 4 Soviet rework is so big it needed its - PCGamesN Don't shy away getting Concentrated Industry and Construction half a year ahead of time. Because no matter how many 2w I train the number of volunteers allowed never goes over 7 or 8 divisions. @Mad Lad Harry lmao, for that i could mod you on tommys channel xD, yeah man all welcome only games, i play fascist soviet. AT and Field hospital supports are useless and too expensive. And, at the beginning of the war, youll be 10 tiles from Berlin, not in Belorussia. Anti-Air upgrade on SPAA is 15% per level instead of 5% like gun. It is only visible to you. Fellow comrade, you have been called to action to take command of the mighty Red Army. Here is some music for the destruction of the Axis. First thing I do when I start the game is retraining all horseman and backup infantry for normal infantry. HSPG will just make you lose to tanks and aren't usually practical. [Touhou], Asphalt 9 - Comprehensive Beginners Guide. It's often recommended to make some of both. On May 6, 2021, it was announced that Apple TV+ would produce Amit Bhalla's and Lucas Jansen's TV series Hello Tomorrow!, with Bhalla and Jansen co-writing and producing with Blake Griffin, Ryan Kalil, and Noah Weinstein's Mortal Media, Billy Crudup, and Jonathan Entwistle, with Entwistle set to direct the 10-episode . Word 2010 Tutorial: A Comprehensive Guide to Microsoft Word, Illustrators Pen Tool: The Comprehensive Guide, Kick 2 Tutorial By Sonic Academy - Comprehensive Guide, Master Class: Comprehensive Guide to Working with Audio in CRYENGINE, 57- Canalisation des guides - Les violents vnements qui arrivent sur terre expliqus, A Comprehensive-ish Guide to All Things Fumos! ScumpyDawg 18.9K subscribers 172K views 2 years ago Hello and welcome back to another Hoi4! Not out of the ordinary. All countries trade with you FIRST and buy licenses like Fighter I from you. Lend lease both sides in the Spanish Civil War and rename the guns to be alphabetically higher. In addition, it is very important to note that you cannot leave the Great Purge to late, or else it will ignite a civil war, which allows you to bring Leon Trotsky back, which I will try and explain in a future guide. It's really good. Only build civilian factories until Around the end of 1937. I don't quite know how to rush tanks as the Soviets, haven't played them a lot, Just research heavy 1 when you see Germany doing army innovations 1. As for HSPAA and the like, ideally you won't need it as the Allies by the time D-day happens, but if not it's still practical as always. First, Modern day mod, preceded to conquer south Africa, Gambia, Nigeria, Benin, India, Russia and China. So whats the best way to go about it? As you can see, though, they have as much hard attack as the pure heavy division for almost half the cost, and similar hardness as well. Espaol - Latinoamrica (Spanish - Latin America). Yeah, that would be good. Uses: The debate over heavy vs. medium tanks is still strong and it's definitely a matter of personal preference. Electronic Mechanical Engineering (do this part of the tree as you go on, as you get research deduction bonuses), Industry (concentrated industry and construction before anything else), Land Doctrine (superior firepower see next section for more details), Air Doctrine (operational integrity as it minimises your plane loss), Tanks (medium tanks as soon as possible, bonuses come from research treaty with Germany), Artillery (important for my recommended military strategy see next section for more details), Division equipment and different divisions (logistic company useful). But, I do recommend building level five land forts on the southern part of the front-line, particularly around Romania, as the Axis sometimes break through. Hearts of Iron 4's next DLC will let you split Soviet Russia into 29 separate entities If the USSR feels a bit too big for your liking, well now you can chop it up into more manageable chunks Joe. It will go into great detail and teach you many things about the game, the USSR in specific. Then research heavy 2 with bonus. War Economy16. Movies. You have a couple of different infantry templates but they're all not good. Ive given you the order in which you should pick them for the first couple ones. As no-air Russia, you'll also need some SPAA in the division, 2 will do to defeat most planes. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=1366301064&searchtext=PFW, The Great Purge and the Molotov-Ribbentrop pact as well as the German Research. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. All trademarks are property of their respective owners in the US and other countries. You need at least 20% armored divisions to avoid grinding infantry leader and under 40% to avoid panzer leader. Repeat across multiple generals until your groups of 14 divisions are sufficient to cover the whole frontline. Would go a long way towards fixing things. If you will be fighting in strongly contested air, or no air at all, just swap a tank out for two of these and upgrade their gun 2 times so they have 56 air attack each. The peaceful route has been removed, so you must fight a revolutionary war to win. GE sounds great, show us the Kaiserine, and the HRE) Japan was always a bit too much micromanagement for me though, as with all island nations/ US, with all these naval invasions. Alongside artillery, this is where your air force is particularly important. Steamrolling ai Germany is easy as the UK, while Ai/Player Soviets can't push. HOI4 Soviet Union Guide time. Finally, variants. Now lets have a look at our government and cabinet. But in general, heavy tanks will do better at defending chokepoints and winning tank-on-tank battles. Note that I renamed the guns as " 000SVT40" with the spaces and 00s to put it higher in the alphabet. Here is an example of my day one setup: After you get Concentrated Industry I it should look like this: And after Concentrated Industry II like this: In some games its ok to lend-lease Ethiopia but almost nobody does it nowadays. Oh yes, how could I forget? Specify when and how many. The Anti- Soviet Trotskyist Center13. 2021-08-25 16: Soviet Union Exiles: New focus branches for the return of the Whites or the Tsar: 2021-08-18 15: . I AM YOUR GOD!!!!!!!! By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Therefore, lets proceed into the guide. With this, you may be wondering what the guide is actually about? Hello, thanks for your comment. You need to sign in or create an account to do that. My 4 tanks can't do crap against infantry nor other tanks even attrition. Here is the three choices I recommend choosing during the Great Purge: By having an advanced military, this will give you an upper hand over the enemy. The only exception would be if a 14/6 kept infantry from piercing you. Join. Hearts Of Iron IV: Soviet Union Guide - KeenGamer Eisenhower's speech was delivered three years after the first Soviet nuclear test in 1949 and only a few months after the first successful Soviet H-bomb test in August 1953. Spain was capped at 5 last patch because of the amount of territory. I'm covering tank templates fourth because they definitely require the most thought of any template. USSR has been heavily nerfed in the No Step Back DLC and it will be a lot of fun figuring out the new USSR focus tree. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. WWII needs a rework and an expansion on historical. This is what they should look like: Lets look at the variants you should aim for. Guide - Steam Community You can find part 1 here, part 2 here and part 3 here. Please see the. Well i tried this tactic of lvl 4 forts all the way to romania border, from there lvl 5 forts towards the coast had 220+ divisions manning the forts and the germans cut through them like butter anyway. Having received more tanks, I came to Berlin like clockwork. Ok, lets look at the Focus Tree. I decided to test that theory by playing Soviets and imposing a rule of defense only until 1943. The impact of this last event was documented in a December 1953 memo detailing the planning for Atoms for Peace: the administration "Started thinking 2-1/2 months ago." All rights reserved. Release Calendar Top 250 Movies Most Popular Movies Browse Movies by Genre Top Box Office Showtimes & Tickets Movie News India Movie Spotlight. A mysterious list, a small Hungarian town, and unimaginable horror. Kristy Ironside, "A Full-Value Ruble: The Promise of Prosperity in the Postwar Soviet Union" (Harvard UP, 2021) (Podcast Episode) Parents Guide and Certifications from around the world. Uses: Medium tanks have a huge speed (if you use upgraded motorized techs - for some reason this image's speed is for the level 1 amtrac tech) and significant cost advantage over heavy tanks. By the way, this was generally my first game for the Soviets. So 5-9 out of 24 is the guideline for a full army, 2/7 is the guideline for German troops sent to Spain. The Comprehensive Division Template Guide, Part 4/5: Tank Templates - Intro- Welcome to the fourth installment of my division template guide! Today in Hearts of Iron IV La Resistance we're showing off my latest MP guide made for La Resistance/Man the Guns specifically designed for competitive.
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