stardew valley expanded wiki

Fixed an issue where players couldn't plant trees on several tiles on on Grandpa's Farm. East Scarp Wiki | Fandom This is a temporary fix. 10-19-2020: Adjusted Morris' positioning at the Winter Star festival. If players don't have IF2R installed, a shortcut is patched at the bus stop, leading to a new area with the shed. Fixed a bug where players couldn't dance with SVE characters. Players must now complete the Joja warehouse to unlock year-round seeds. They cannot be sold. Fixed an issue where Morris was still tracked on the world map after being kicked out of town. Changed the wording on some locational messages. Changed the IF2R hardwood area entrance from a ladder to an incline. Added Cabins to the Immersive Farm 2 Remastered (IF2R) map. Stardew Valley Wiki Increased puppyfish spawn rate (5% > 15%). Renamed the primary SVE folder '(Stardew Valley Expanded)' to '[CP] Stardew Valley Expanded'. She appears in-game after players see her intro event after the rockslide is cleared. Extended the south west river in the western forest, allowing players to catch iridium quality fish. Deutsch English Espaol Franais Italiano Magyar Portugus Trke . ^. Added a new sound track from Octopath Traveler: "Reminiscence". (this event doesn't trigger if players have already entered the theater once). if you want to use the portraits made for it, Soft requirement- works without, but pathing may be off, Optional, the mod will work with the base game, Opcional, el mod funcionara tambien con solo el juego original, Optional, if installed the mod will use the SVE version of CC ceremony event (the mod does not contain SVE romanceables), Not the main file, only grampleton fields, Follow the installation instructions with required files on the SVE mod page. Players can purchase them from Marlon and Gus after reaching enough friendship. 09-16-2020: Fixed a bug where white vertical lines displayed on IF2R cliffs. -M. Rasmodius. Fixed an issue where Leah harvested her crops at the community garden during winter. Decreased ore spawns in the Highlands Cavern. Fixed an issue where the CJB Cheats secret woods warp teleported players into a cliff. Formatting on many messages have been fixed/adjusted to look more presentable. Fixed an issue where locational dialogue prevented players from placing crab pots on the dock near Willy's house. Fixed an issue where Lance wasn't tracked on the world map if NPC Map Locations was installed. (Put a. Deutsch English Espaol Franais Italiano Magyar Portugus Trke . Got rid of the static trees around the paths in Cindersap Forest and altered them to be cuttable/interactable due to many requests. Fulfilling a quest for an ex-spouse does not grant any. Players must now be level 8 fishing to encounter butterfish and puppyfish at Shearwater Bridge. As you gain experience you'll discover new crafting recipes to increase profit and make life easier. Fixed an issue where Andy was in the same spot as Kent at the saloon. 10-21-2020: Fixed an issue where Leah sculpted outside her house during winter. Table of contents. Fixed many glitched tiles on several maps. Follow me for sneak peeks and updates. Fixed an issue where Sophia's reading animation didn't work in some instances during community day. Added a grange display for Susan at the Stardew Valley Fair. Added post-game content for the Joja route which includes new characters, events, maps, shops, crops, and 'shady deals'. It can be found on the descriptions page. !Players must install Custom NPC Fixes for SVE NPCs to function correctly!!! Redesigned parts of the Adventurer's Guild, Wizard's Tower, Wizard's Basement, Skull Cavern, Crimson Badlands, Desert Railway, and ??? Changed how SVE NPCs are loaded into festivals. Stardew Valley Expanded Immersive Farm forest clearing entrance Near the Mushroom/Bat Cave, a hidden ladder leads to a forest clearing. Fixed an issue where the IF2R greenhouse left glitched tiles when moved by players. Added "Harder Crafting" as a configurable addition (default = false). Added two new maps: Jenkins' Residence and Olivia's Cellar (both interior maps)! !!! Heavily reduced the amount of expressions players showcase during events. King Salmon are now slightly easier to catch and have received a slight spawn rate increase. Increased the rarity of Four Leaf Clovers. It can now be triggered in summer and fall. Added a new death cutscene if players are defeated in Galdora. If anyone can collect 1000 pieces of [Resource] in a week, they'll earn a reward. Players on the Android platform couldn't move in the farm cave and greenhouse. Examples being Grandpa's Shed and Enchanted Grove unlocks. Decreased mushroom colony sale price (125g > 105g). It must now be spring or summer to see Scarlett's 8 heart event. Added sleeping frames for all Stardew Valley Characters (SVE) characters. Monsters deal increased damage and some have received a small HP buff. Players can now refill their watering cans at Marnie's crop field. Fixed an issue where mushrooms would spawn on the beach when players were using the IF2R FTM pack. Fixed a small glitch where Marlon's heart emote, upon being gifted at the adventurer guild, clipped into a sword on the wall. Fixed an issue on GF where trees couldn't be planted near Grandpa's Shed. Stardew Valley ExpandedSVE FlashShifter NPC SVE ModDrop Nexus Mods Grandpa's Farm 2 Immersive Farm 2 the Nexus ModsSVEModDropSVE 1.5SVE1.11.6 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -. Fixed an issue where the sports drink wasn't consumed as a beverage. Added a temporary solution to players getting stuck when warping home from the island when playing on GF. Added another warp point east of blue moon vineyard to the beach, allowing players entering from the forest to walk all the way ---> without having to adjust their walking pattern. Large objects and buildings will now cast realistic shadows. Increased the SVE greenhouse interior's ambient light. Added compatibility patches for the East Scarpe mod. Fixed an issue where Grandpa Farm specific questlines could be triggered on other farm types. When giving Amethyst, it may count towards the Clint's Attempt story quest instead. Fixed an issue where Susan's side walking frames used the same leg movement. Remodeled Susan's house and Emerald Farm. She no longer showcases a certain emotion. Fixed an issue where SVE fish roe didn't properly display correct colors. Esca assisted me in updating the custom forage locations to the new FTM framework. -Robin, I'm putting on a little promotion, just for fun. Nerfed the tempered galaxy weapons (no effect if players already have them in possession). Rebalanced prices and many items now have functional stock limits. The Wizard will now let players know how many warps they can summon in their nexus when spoken to after the Enchanted Grove questline is started. Added 3 new fish: 'King Salmon', 'Frog', and 'Razor Trout'. This event is triggered between 6:00am to 5:00pm, at a 20% trigger chance. resulted in loss of friendship. When fulfilling the quest, the spouse will express gratitude before going back to the angry/hurt dialogue. Added back the "blanket" to the Egg Festival plaza. -The beach bridge showed the [?] The Wizard had incorrect frame data at the ice festival. He's ashamed of his low education level, but he makes up for it by putting maximum effort into each task he takes up, and being a truly kindhearted and genuine person. Fixed glitched tiles and corrected the patching logic in the Adventurer Guild. In addition to quests posted on the "Help Wanted" board, there are several Story Quests unlocked during gameplay. Can anyone help? Added additional installation instructions in the ReadMe when updating SVE. There were little "green pixels" to the right of the petbowl. Fixed an issue where Lance displayed a partially invisible frame when getting kissed if seasonal cute villager outfits for SVE was installed. Added an installation checker that informs players in the SMAPI console if SVE is correctly installed or not. Added a new farm map called "Grandpa's Farm", which replaces the standard layout. Despite adding new events, expanded dialogue, new . Added three foragables called "Void Soul", "Swirl Stone", and "Dewdrop Berry". Fixed a water shader bug on at the stairs at ???. Adjusted Susan's schedule. With a little dedication, you might just be the one to restore Stardew Valley to greatness! 09-25-2020: Fixed an issue where Grandpa's Shed configuration didn't work. Added SVE characters to the 'main' festival events. Added two new maps: Iridium Quarry and ??? Fixed an issue where players couldn't shop at Pierre's stand during the joja route egg festival. Victor's, Andy's, and Olivia's daily dialogues have received major polish. I apologize for the inconvenience, but this change is necessary for the long run of SVE. Edited Demetrius' "cave" event for IF2R. Fixed a bug where players couldnt catch the founder fish. Players must type world_bushreset in their SMAPI console for this change to take effect. Fixed an issue where grass could spawn adjacent to the player farmhouse on Grandpa's Farm, causing minor glitches. 10-18-2020: Fixed an issue where the Summer Hours mod patched the bottom half of the adventurer guild door at the mountains. Fixed a hard crash players experienced when walking near the Joja mart. Increased max stamina gained from consuming sport drinks (35 > 50). The smaller desert configuration had incorrect tilesheet orders. All SVE folders must be removed from the mods directory. Disabled Marlon's 8 heart and Kent's mature 10 heart events. Fixed an issue where Cassandra clipped into Kent during his adventure guild schedule. The new vanilla end-game weapons have the tempered galaxy weapon stats. Fixed an issue where a couple map patches re-ordered vanilla tilesheets, triggering errors in the SMAPI console. Added a new graphic and section to the SVE decriptions page: "New NPCs". 10-05-2020: Fixed an issue where Claire was invisible in Morris' 4 heart event (fixed for real this time). He needs an iridium bar to finish it. Now that you've built a furnace, you can smelt some metal. This time, the instructions are more cryptic. Pages can and will contain spoilers, read at your own risk! Fixed an issue where farmhands didn't get ??? The event is triggered during sunny weather, from 6:00am to 11:50am. Fixed an issue where Andy's 6 heart event and Marlon's graveyard event would trigger when it wasn't raining. Added a quick event for Lewis outlining Community Day. Fixed an issue where SVE fish pond population gates didn't work correctly. On the 3rd, 10th, and 17th, when it isn't winter: she will visit the lounge room in the Seed Shop to read, visit the community garden, and visit the park. They were preventing adequate vision when traversing the path. 10-20-2020: Fixed an issue where Abigail clipped into Alex when she visited Dusty (rare schedule). Story quests are typically received in the mail, but a few are automatically accepted at the beginning of the game to help teach the player about the game. This was the cause of a tree blowing up into 1000 sap. You found another note in the sand dragon's eye. Fixed an exploit where players could buy blue moon wine from Pierre and sell it back for profit. Content Patcher V1.8 is required. Fixed the view port and positioning in Alex's 7 heart event. Fixed an issue where players could walk out of bounds in town east. Fixed an issue where some interior windows didn't illuminate when it was sunny. Replaced several display images on the mod page. Fixed an issue where the Enchanted Grove farm warp point didn't patch on the original Immersive Farm 2 map. Players can now properly interact with Morris and Marlon when they are working. Some of these dialogues change as players befriend them. Added Gunther, the archaeologist, as a fully fledged NPC. Fixed various glitched tiles in Cindersap Forest and Pelican Town. Fixed an issue where the game froze when players warped to Joja ???. Fixed an issue where the "Stardew Valley Expanded Trailer" soundtrack wasn't added to the jukebox after Mr. Qi's event if the in-game music was muted. Fixed a bug where the TV told players the incorrect start time for community center day festival. Graphics will no longer randomly disappear. Slightly adjusted Sophia's collarbone due to feedback. Only effective on a new save file or if players reset bush locations on the farm. Its companion buildings, the Water Obelisk, Desert Obelisk, and Island Obelisk, can also be purchased from the Wizard. Fixed an error where the backwoods signpost didn't give the player directions. Secrets - Stardew Valley Wiki Some players were experiencing recolor issues. He now plays Junimo Kart instead of JotPK in the arcade. Expanded Preconditions Utility is now a required framework for Json Assets, which is a dependency for SVE. Fixed a bug where players froze during the Wizard's 2 heart event. Fixed an issue where the Void Eel's aquarium swimming pattern was "fish" instead of "eel". Quests will repeat over time, regardless of whether they have been successfully fulfilled in the past. Added an event that is randomly triggered on any farm map from 6:00AM ~ 8:00AM when it's sunny, after the player has played for at least 10 days. Adjusted more crafting recipes for the balanced crafting configuration. All IF2R folders must be removed from the mods directory. Fixed an issue where Apples' icon didn't show up on the map if rooming with the player and NPC Map Locations was installed. Fixed an issue where Jodi talked about Kent returning during Community Day before year 2. Fixed an issue where Claire's Joja shop wasn't accessible past 7:00pm. Gus' schedule on Tuesdays has been changed. Her mod requirement has been removed. Added a beach shortcut to Grampleton Fields. You found a note, barely legible, asking you to bring "may-pal serrup" to the "seecrit wuds". Clint, Lewis, Demetrius, or the Wizard will ask the player to slay a random number of a specific monster. Added a "skippable" option for most events. Update on my portrait mod! Farmhands can now see SVE characters at festivals and marry them without crashing. They'll now organically cycle through different dialogues. Fixed an issue where players couldn't catch clownfishes and seahorses at Ginger Island if it was raining in Stardew Valley. Added Sophia's grange display to the SDV fair. Fixed an issue where Olivia gave the player wine when dehydrated. Changed Apophis' monster design and behavior. : If players are updating SVE, the [ALL] SVE folder must be removed from the mods folder. Fixed an issue where the Aurora Vineyard Junimo tablet didn't display light. Reverted back many changes in the addition of dynamic tokens as these were breaking the Greenhouse and Farm map. Changed the location of secret note #18, fixing an issue where it was unreachable and where the graphic didn't reflect the location. 09-12-2020: Fixed an issue where crops, trees, and objects were shifted around in the IF2R greenhouse if playing on an pre-existing save file. Fixed typos in locational messages and dialogue. Fixed an issue where many tiles at Grampleton Fields weren't tillable. This event is triggered between 8:00am to 5:00pm, when the player has reached three hearts with him, during sunny weather. Willy's schedule has been slightly changed. Added due to requests. This board has larger orders that would not be normally found on the Help Wanted board. I have an idea for a new style of bed, but I'll need 80 hardwood to make it happen. Classic bruschetta made with simple ingredients of petite diced tomatoes, basil, and garlic. Fixed an issue where artifacts and one-time spawns would disappear after rainy weather in outside locations. Fixed a bug where SVE fish didnt produce anything. Added compatibility patches for several other mods. Fixed an issue where players couldn't plant tree seeds on several tile indexes on Grandpa's Farm. Story quests can be completed at any time after receiving them; there is no time limit or expiration date. Bundles will require more resources, and in some cases, different resources. Fixed an issue where players couldn't ride their horse through the backwoods shortcut. Added cosplay portraits and sprites for Scarlett. New "things" are now available in place of the old "things". Fixed Haley's mature event question forks and Kent's mature event pathing (cut content). Fixed an issue where some players couldn't purchase the Joja land expansion deed for Grandpa's Farm. Fixed an issue where the hardwood fence replacement wouldn't choose the correct recolor. 10-19-2020: Fixed an issue where Sandy was not present in the Oasis shop on the Android platform. [Crop] are in high demand this year. Rasmodius has received a new event, taking place in his tower. Fixed an issue where Morris' 8 heart event bugged out and looped. Slightly alters the design of the furnace, kiln, beehives, kegs, seed machine, cheese machine, and mayonnaise machine. Fixed an issue where entering Marnie's Shed caused the game to freeze if players allowed the Joja takeover of the valley. Added more immersive detail to many maps. Decreased corrupt serpent health (1500 > 1250) and damage damage (65 > 60). Raised Andy's intro event, where he gives players strawberry seeds, from 10 friendship points to 125 (half a heart). #2. xAlphaStarOmegax Jan 23, 2021 @ 9:05am. Adjusted Gunther's gift to players after donating at least 60 artifacts to the museum. Anyone who ships 100 [Crop] by the end of the season will earn a substantial reward from the Pelican Town Agricultural Fund. You've been promised a substantial reward if you're successful. Fixed tiling issues at Shearwater Bridge. He'll also start disliking all alcoholic beverages and loving chicken related produce. Redrew Hank's and Treyvon's overworld sprites. This page was last modified on 16 February 2021, at 17:02. Fixed a couple typos in location messages. Added an event for Claire and Martin at the movie theater where they acknowledge their new jobs. I'd like to prove him wrong! Fixed an issue where players could access the SDV Fair shop in the Jenkins' backyard during the festival. It would be a nice gesture to introduce yourself around town. Aurora Vineyard's refurbished decorative kegs are now fully covered in shadows for lighting consistency. I need a local angler to help reduce their numbers. She's still my favorite spouse so far, but she does get a bit aggravating after awhile. Adjusted The following characters summit schedules: Leah, Susan, Marlon, Linus, Lewis, and Kent. Fixed an issue where Gunther's counter wasn't opened upon unlocking him as sociable NPC. Juice must be collected from Keg while quest is active. Fixed an issue where players could purchase the Grandpa's Farm land expansion deed from Lewis right before Morris became mayor which would lock players out of the land expansion. I will be visiting all vanilla interior maps in the future, adding large amounts of detail: location messages, interactive character schedules, unique furniture designs, re-designed map layouts, and new functions/player actions. Fixed an issue where Lewis tried walking to the summit before it was unlocked. New special orders become available on Monday. Fixed a bug where players got stuck in the Wizard's 2 heart event. Fixed an issue where Kent showed up to Olivia's reception in year 1.

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